Before Battlefield 1’s launch day we had already tested 13 graphics cards with the game, but now it is time for a full review in which we test all important graphics cards – 23 to be exact. We have also added multiple comparisons between DirectX 11 and DirectX 12, as well as the performance you can expect when it comes to the multiplayer aspect of the game.
Battlefield 1 offers several different game modes, including Domination, Capture the Flag and Team Deathmatch. A new mode is War Pigeon, where you have to capture a dove and – should you succeed to release the bird without the enemy killing it – rain down mortar fire on the enemies positions. This bombardment usually does not net you a lot of kills, but when your team has released the dove three times you automatically win.
Often times in team games there is one team that is clearly better than the other. This means the match can become boring for both sides. However, Battlefield 1 has a new system that should support the losing team: sometimes the losing team gains a ship, zeppelin or even a train. As long as these are not full you can choose to spawn in or on these; they should even the battle out.
One of the more interesting new additions in DirectX 12, namely Explicit Multi-GPU, is not yet supported by the Battlefield 1 DirectX 12 mode. With Explicit Multi-GPU it should become possible to combine two different graphics cards, even allowing one from AMD and another one form Nvidia to work together in the same system. Considering the history of DICE there is definitely a chance that this feature will be added in a later patch.
In Origin you can purchase Battlefield 1 for 65 dollars, but some online webshops offer a physical copy for about 11 dollars less.
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